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Description
This table documents all of the fixes that have been applied to location data in the Isle of Balfiera region. This region is internally numbered 9 in the game's data. The columns are as follows:
- Loc. No. - Short for "Location Number". This column is what the location is internally numbered as in the game's data.
- Loc. Name - Short for "Location Name". This is the name of the location.
- Version - This indicates the version of "Unofficial Block, Location and Model Fixes" that this change was added.
- Line - This is the line or lines of text in the location's json that had the problematic data.
- Build. No. - Short for "Building Number". If applicable, this shows that it is the Nth building in the location data that is affected by the problem.
- Change - This is the change that was made to the problematic data.
- Effect - This is the effect that the change had on the game. In other words, this is the bug that was fixed by the change.
66 | The Crypts of Mastersmith | 2021.03.25 | 3 | N/a | Name: "THe Crypts of Mastersmith" → "The ..." | [1] |
2021.03.25 | 25 | N/a | LocationName: "THe Crypts of Mastersmith" → "The ..." | [1] | ||
2021.03.25 | 31 | N/a | AnotherName: "THe Crypts of Mastersmith" → "The ..." | [1] | ||
2021.03.25 | 52 | N/a | LocationName: "THe Crypts of Mastersmith" → "The ..." | [1] |
Notes
[1] - The location's name started with "THe Crypts of ...". The incorrect capitalisation of the "H" was removed, changing the name to "The Crypts of ...".