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Description
This table documents all of the fixes that have been applied to Dungeon Block Records. These fixes were applied to the json files that were generated from the "DumpBlock" console command in Daggerfall Unity. DFU in turn extracted this data from Daggerfall's BLOCKS.BSA file. The columns are as follows:
- Block ID - This column is the identifier for the RDB file in the game's data.
- Location Example - This gives the name of a dungeon that uses this Dungeon Block to construct it's dungeon. This is also usually the first dungeon in which I spotted a bug in this block.
- Version - This indicates the version of "Unofficial Block, Location and Model Fixes" that this change was added.
- MI/TA - Short for "Model ID Number or Texture Archive". For models, this is the name of the Model that was causing the problem. You can search for these with: "ModelIdNum": #. For textures, this is the number for the texture archive that the texture came from. These textures are used by the game to generate a 2D sprite at a specific location in the Block rather than placing a 3D model. When this column is referring to a sprite, you will see (T) appear after the number. All of the objects that use this texture archive can be found by searching for: "TextureArchive": #
- MI/TR - Short for "Model Index Number or Texture Record". For models, this shows that it is the Nth Model (starting from 0) in the Block's ModelReferenceList array. You can search for these with: "ModelIndex": #. For texture sprites, this number is the specific texture in the archive noted previously that is used to draw this sprite. All of the objects that use this texture can be found by searching for: "TextureRecord": #
- Pos. - Short for "Position". This is the Position ID number for the specific copy of the model or sprite in the Block that was causing the issue. This number is unique for each placed model and sprite in the Block. You can search for these with: "Position": #
- Effect - This is the effect that the change had on the game. In other words, this is the bug that was fixed by the change.
Block ID | Location Example | Version | MI/TA | MI/TR | Pos. | Effect |
N0000005 | Daggerfall - Trogker | 2021.01.09 | 210(T) | 6 | 22343 | Grounded freestanding torch that was airborne. |
2021.01.09 | 210(T) | 6 | 22271 | Grounded freestanding torch that was airborne. | ||
2021.01.09 | 210(T) | 6 | 22379 | Grounded freestanding torch that was airborne. | ||
2021.01.09 | 210(T) | 6 | 22307 | Grounded freestanding torch that was airborne. | ||
2021.01.09 | 210(T) | 20 | 22988 | Grounded freestanding torch that was airborne. | ||
2021.01.09 | 210(T) | 20 | 22845 | Grounded freestanding torch that was airborne. | ||
2021.01.09 | 210(T) | 20 | 22917 | Grounded freestanding torch that was airborne. | ||
2021.01.09 | 210(T) | 20 | 22881 | Grounded freestanding torch that was airborne. | ||
2021.01.09 | 41000 | 0 | 27846 | Grounded bed that was airborne. | ||
2021.01.09 | 41000 | 0 | 27942 | Grounded bed that was airborne. | ||
2021.01.09 | 41000 | 0 | 27894 | Grounded bed that was airborne. | ||
2021.01.09 | 41000 | 0 | 27798 | Grounded bed that was airborne. | ||
2021.01.09 | 41046 | 58 | 28754 | Grounded bookshelf that was airborne. | ||
2021.01.09 | 41046 | 58 | 28706 | Grounded bookshelf that was airborne. | ||
2021.01.09 | 41046 | 58 | 28658 | Grounded bookshelf that was airborne. | ||
2021.01.09 | 41046 | 58 | 28587 | Grounded bookshelf that was airborne. | ||
2021.01.09 | 41303 | 56 | 28420 | Grounded torture table that was airborne. | ||
2021.01.09 | 41311 | 11 | 28061 | Grounded altar that was airborne. | ||
2021.01.09 | 41311 | 11 | 28468 | Grounded altar that was airborne. | ||
2021.01.09 | 41311 | 11 | 27750 | Grounded altar that was airborne. | ||
2021.01.09 | 41319 | 46 | 22223 | Grounded sarcophagus that was airborne. | ||
2021.01.09 | 41827 | 63 | 29086 | Grounded crate that was airborne. | ||
2021.01.09 | 41832 | 61 | 28944 | Grounded crate that was airborne. | ||
2021.01.09 | 41833 | 60 | 28873 | Grounded crate that was airborne. | ||
2021.01.09 | 41834 | 59 | 28802 | Grounded crate that was airborne. | ||
2021.01.09 | 62329 | 49 | 22726 | Grounded statue that was airborne. Also moved it back from the edge it was hanging over. | ||
2021.01.09 | 62329 | 49 | 22797 | Grounded statue that was airborne. | ||
2021.01.09 | 72100 | 64 | 29332 | Corrected position of doorway brick wall as there were gaps between the model and doorway. | ||
N0000027 | Daggerfall - Trogker | 2021.01.09 | 63133 | 12 | 14455 | Corrected rotation of a corridor corner piece that was causing both gaps between models and Z-buffer fighting. |
N0000040 | Anticlere - The Cabal of Carolara | 2021.01.09 | 61018 | 18 | 20090 | Lowered staircase model that was positioned too high. I first saw this reported here. |
N0000046 | Myrkwasa - The Fortress of T'ofylar | 2021.01.22 | 61027 | 22 | 20038 | Deleted switch lever that didn't do anything, wasn't activatable and intruded in other dungeon blocks. This was reported here and here. |
2021.01.22 | 61026 | 21 | 19990 | Deleted switch casing that didn't do anything, wasn't activatable and intruded in other dungeon blocks. This was reported here and here. | ||
N0000052 | Ephesus - The Web of Hellas | 2021.01.22 | 61027 | 28 | 9596 | XPos: 543 → 511. This places the switch's lever back inside it's casing. This was reported here. |
N0000065 | Sentinel - The Barrow of Darkulus | 2021.01.22 | 55003 | 38 | 21560 | XPos: 352 → 360. Corrected door's position in doorway. This was reported here and here. |
N0000074 | Daggerfall - Castle Wooding | 2021.01.09 | 41302 | 63 | 23822 | Grounded torture table that was airborne. |
2021.01.09 | 41319 | 29 | 26851 | Grounded sarcophagus that was airborne. | ||
2021.01.09 | 70300 | 32 | 27078 | Moved dungeon entrance that was in the middle of the corridor closer to the wall. | ||
N0000075 | Daggerfall - Castle Wooding | 2021.01.09 | 41301 | 65 | 24523 | Grounded torture table that was airborne. |
2021.01.09 | 41302 | 62 | 23699 | Grounded torture table that was airborne. | ||
2021.01.09 | 41303 | 66 | 24594 | Grounded torture table that was airborne. | ||
N0000077 | Dragontail Mountains - The Bish Mines | 2021.01.22 | 210(T) | 16 | 23557 | XPos: 1909 → 1868, YPos: -592 → -587 and ZPos: 1920 → 1824. Moved the texture component of a torch that was floating in a corridor to against a wall. This was reported here |
2021.01.22 | N/a | N/a | 23593 | XPos: 1904 → 1868, YPos: -600 → -595 and ZPos: 1920 → 1824. Moved the light component of a torch that was floating in a corridor to against a wall. This was reported here | ||
N0000090 | Daggerfall - The Belladausa Coven | 2021.01.09 | 41207 | 70 | 38691 | Moved fence model that was clipping into another fence model and causing Z-buffer fighting. |
2021.01.09 | 41207 | 70 | 38835 | Moved fence model to close gaps between it and other fence models. | ||
2021.01.09 | 41207 | 70 | 38979 | Moved fence model to close gaps between it and other fence models. | ||
2021.01.09 | 41207 | 70 | 39027 | Moved fence model to close gaps between it and other fence models. | ||
2021.01.09 | 41207 | 70 | 39075 | Moved fence model to close gaps between it and other fence models. | ||
2021.01.09 | 41209 | 61 | 37354 | Moved fence model to close gaps between it and other fence models. | ||
2021.01.09 | 62319 | 74 | 39171 | Moved fence post to fix clipping with fence model 38691. | ||
S0000160 | Daggerfall - Daggerfall - Castle Daggerfall | 2021.01.09 | 55004 | 64 | 22818 | Closed gaps between magically locked entrance doors and their doorway. Also fixed doors clipping into each other. |
2021.01.09 | 55004 | 64 | 22866 | Same as above. | ||
2021.01.22 | 80001 | N/a | N/a | Added definition for door model 80001. This is a copy of 55004 that was modified to swing open clockwise instead of anti-clockwise. | ||
2021.01.22 | 80001 | 94 | 22866 | YPos: -1114 → -1024, XRotation: -1024 → 0, YRotation: 512 → -512, ModelIndex: 64 → 94. Replaced door model 55004 with 80001, which allowed me to then correct the rotation of the door and make it no longer upside down. | ||
S0000180 | Isle of Balfiera - Direnni Tower | 2021.01.22 | 61028 | 12 | 11887 | YRotation: 0 → 512. This corrects the switch's lever to have the same orientation as the neighbouring switches. |
2021.01.22 | 61028 | 12 | 11791 | Axis: 2 → 6. This ensures switch lever rotates downwards instead of to the left. Was reported here and here. | ||
2021.01.22 | 61028 | 12 | 11695 | YRotation: 0 → 512. This corrects the switch's lever to have the same orientation as the neighbouring switches. | ||
2021.01.22 | 61028 | 12 | 11576 | Axis: 1 → 5. This ensures switch lever rotates downwards instead of to the left. Was reported here and here. | ||
W0000005 | Daggerfall - The Vannona Coven | 2021.01.09 | 58055 | 86 | 24863 | Nudged 90° short stone wall slightly to stop it clipping with the stairs. |